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Location: Oslo, Norway

I am Andreas. Day time programmer and technical consultant. Night time musician and game developer.

Tuesday, January 31, 2006

Starforce. Again.

http://www.boingboing.net/2006/01/31/starforce_threatens_.html

Am i the only one that think starforce ought to fire their PR manager? This is probably the worst PR a developer can get; it portrays them as boisterous, cowardly and illegitimate. It's tempting to say they seem wilfully corrupt.

Star-force, as copy protection, is true evidence that "by all means necessary" doesn't apply to customer relations. I've had more shit with starforce games than any other i own, ranging from complete dysfunction to serious annoyance (The 4 minute boot time for Splintercell chaos theory for instance). I'm confused as to what publishers believe they are achieving with this, because frankly, now, i wish i hadn't bought Splintercell PC and gone for the XBOX version.

It sucks installing a game and discovering starforce. At the very least these games need a big effin starforce logo on the box that tells you it's in there, because it's a huge detractor from the software.

Starforce is the best copy protection out there, but it's "best" in the same way that cutting off your hand might save your arm from gangrene.

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